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Emotion recognition in virtual reality: EEG and EDA-based analysis of stress in high-risk scenarios

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dc.title Emotion recognition in virtual reality: EEG and EDA-based analysis of stress in high-risk scenarios en
dc.contributor.author Žabčíková, Martina
dc.contributor.author Adámek, Milan
dc.contributor.author Ševčík, Jiří
dc.contributor.author Mach, Václav
dc.contributor.author Fajkus, Martin
dc.contributor.author Silva, Rui Miguel Soares
dc.relation.ispartof IEEE Access
dc.identifier.issn 2169-3536 Scopus Sources, Sherpa/RoMEO, JCR
dc.date.issued 2025
utb.relation.volume 13
dc.citation.spage 201045
dc.citation.epage 201066
dc.type article
dc.language.iso en
dc.publisher Institute of Electrical and Electronics Engineers Inc.
dc.identifier.doi 10.1109/ACCESS.2025.3636599
dc.relation.uri https://ieeexplore.ieee.org/document/11267402
dc.relation.uri https://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=11267402
dc.subject electroencephalography en
dc.subject emotion recognition en
dc.subject anxiety disorders en
dc.subject security en
dc.subject accuracy en
dc.subject virtual reality en
dc.subject training en
dc.subject human factors en
dc.subject emotional responses en
dc.subject brain modeling en
dc.subject dynamic situations en
dc.subject electrodermal activity (EDA) en
dc.subject electroencephalography (EEG) en
dc.subject emotion recognition en
dc.subject high-risk scenarios en
dc.subject safety en
dc.subject simulated crisis scenarios en
dc.subject stress en
dc.subject virtual reality (VR) en
dc.description.abstract Virtual Reality (VR) is a powerful tool for analyzing human emotions in simulated crisis scenarios. This study integrates electroencephalography (EEG) and electrodermal activity (EDA) in VR environments to improve emotion recognition in dynamic, high-stress situations that are difficult to replicate in real-world settings. The experiment involved a simulated elevator sabotage scenario, during which participants’ neurophysiological and physiological responses were recorded as the elevator descended. The collected data were compared with self-reported assessments. The primary objective was to evaluate whether combining VR and biosignal-based measurements enables objective analysis of emotional experiences. A hybrid emotion recognition system combining EEG and EDA was developed to quantify stress levels in dynamic crisis scenarios. Statistical analyses and SVM classification confirmed significant phase differences, with 91.67% accuracy and higher reliability of the combined EEG-EDA approach compared to standalone methods. The results indicate that this approach enhances the understanding of psychophysiological stress responses and provides a reliable tool for identifying emotional states during simulated security incidents. This system has potential applications in emotion research, security training, crisis simulations, and environmental psychology. These findings highlight the potential of VR and biosignal analysis for realistic crisis simulations, offering valuable insights for investigative methodologies and security personnel training. en
utb.faculty Faculty of Applied Informatics
dc.identifier.uri http://hdl.handle.net/10563/1012693
utb.identifier.scopus 2-s2.0-105023141466
utb.identifier.wok 001630297900021
utb.source J-wok
dc.date.accessioned 2026-02-17T12:10:03Z
dc.date.available 2026-02-17T12:10:03Z
dc.description.sponsorship Ministry of the Interior of Czech Republic through the Program VJ-Strategic Support for the Development of Security Research in Czech Republic 2019-2025 (IMPAKT 1) [VJ02010043]
dc.rights Attribution 4.0 International
dc.rights.uri http://creativecommons.org/licenses/by/4.0/
dc.rights.access openAccess
utb.ou Department of Informatics and Artificial Intelligence
utb.ou Department of Security Engineering
utb.ou Department of Mathematics
utb.contributor.internalauthor Žabčíková, Martina
utb.contributor.internalauthor Adámek, Milan
utb.contributor.internalauthor Ševčík, Jiří
utb.contributor.internalauthor Mach, Václav
utb.contributor.internalauthor Fajkus, Martin
utb.fulltext.sponsorship This work was supported by the Ministry of the Interior of Czech Republic through the Program VJ-Strategic Support for the Development of Security Research in Czech Republic 2019–2025 (IMPAKT 1) under Project VJ02010043.
utb.wos.affiliation [Zabcikova, Martina] Tomas Bata Univ Zlin, Dept Informat & Artificial Intelligence, Fac Appl Informat, Zlin 76005, Czech Republic; [Adamek, Milan; Sevcik, Jiri; Mach, Vaclav] Tomas Bata Univ Zlin, Fac Appl Informat, Dept Secur Engn, Zlin 76005, Czech Republic; [Fajkus, Martin] Tomas Bata Univ Zlin, Fac Appl Informat, Dept Math, Zlin 76005, Czech Republic; [Silva, Rui] Polytech Inst Beja, Lab Ubinet Comp Secur & Cybercrime, Dept Engn, P-7800295 Beja, Portugal
utb.scopus.affiliation Department of Informatics and Artificial Intelligence, Tomas Bata University in Zlin, Zlin, Zlin Region, Czech Republic; Department of Security Engineering, Tomas Bata University in Zlin, Zlin, Zlin Region, Czech Republic; Department of Mathematics, Tomas Bata University in Zlin, Zlin, Zlin Region, Czech Republic; Computer Science Security and Cybercrime, Instituto Politécnico de Beja, Beja, Beja, Portugal
utb.fulltext.projects VJ02010043
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