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Visualization of geographic data in Blender

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dc.title Visualization of geographic data in Blender en
dc.contributor.author Pokorný, Pavel
dc.relation.ispartof Computer Science Research Notes
dc.identifier.issn 2464-4617 Scopus Sources, Sherpa/RoMEO, JCR
dc.identifier.issn 2464-4625 Scopus Sources, Sherpa/RoMEO, JCR
dc.identifier.isbn 9788086943428
dc.identifier.isbn 9788086943497
dc.identifier.isbn 9788086943411
dc.identifier.isbn 9788086943510
dc.identifier.isbn 9788086943381
dc.identifier.isbn 9788086943374
dc.identifier.isbn 9788086943343
dc.identifier.isbn 9788086943336
dc.identifier.isbn 9788086943350
dc.identifier.isbn 9788086943503
dc.date.issued 2025
utb.relation.volume 3501
utb.relation.issue 2025
dc.citation.spage 343
dc.citation.epage 346
dc.event.title 33rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2025
dc.event.location Plzeň
utb.event.state-en Czech Republic
utb.event.state-cs Česká republika
dc.event.sdate 2025-05-26
dc.event.edate 2025-05-29
dc.type conferenceObject
dc.language.iso en
dc.publisher University of West Bohemia
dc.identifier.doi 10.24132/CSRN.2025-38
dc.relation.uri http://doi.org/10.24132/CSRN.QC.2025-A0
dc.relation.uri http://wscg.zcu.cz/WSCG2025/papers/A19.pdf
dc.subject 3d Graphics en
dc.subject Blender en
dc.subject Geographic Data en
dc.subject Mesh en
dc.subject Visualization en
dc.subject Blending en
dc.subject Data Visualization en
dc.subject Geographic Information Systems en
dc.subject Open Source Software en
dc.subject Open Systems en
dc.subject Rendering (computer Graphics) en
dc.subject Three Dimensional Computer Graphics en
dc.subject 2d Graphics en
dc.subject 3d Graphics en
dc.subject Blender en
dc.subject Geographic Data en
dc.subject Graphic Format en
dc.subject Mesh en
dc.subject Model Animations en
dc.subject Model Preparation en
dc.subject Open Source Projects en
dc.subject Practical Experience en
dc.subject Flow Visualization en
dc.description.abstract This paper describes practical experience with the implementation and visualization of geographic data in Blender. Blender is a very popular open-source program primarily focused on 3D graphics, including a wide range of tools from model preparation and animation to final rendering. Given its popularity, it also implements support for a number of graphic formats from 2D and 3D graphics, as well as very useful add-ons that extend its functionality even further. One of these extensions is the implementation of geographic data that can be loaded from different sources. This contribution describes not only the actual ways of obtaining this data, but also how it is often modified to produce the best possible rendered visualizations. en
utb.faculty Faculty of Applied Informatics
dc.identifier.uri http://hdl.handle.net/10563/1012621
utb.identifier.scopus 2-s2.0-105015062837
utb.source d-scopus
dc.date.accessioned 2025-12-09T08:16:57Z
dc.date.available 2025-12-09T08:16:57Z
dc.description.sponsorship This work was supported by the Faculty of Applied Informatics, Tomas Bata University in Zlin, under the project RO30246061025/2102.
dc.rights.access openAccess
utb.contributor.internalauthor Pokorný, Pavel
utb.fulltext.affiliation Pavel Pokorny[0000-0002-7393-4678] Tomas Bata University in Zlin Faculty of Applied Informatics Nad Stranemi, 4511 760 05, Zlin, Czech Republic pokorny@utb.cz
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utb.fulltext.sponsorship This work was supported by the Faculty of Applied Informatics, Tomas Bata University in Zlin, under the project RO30246061025/2102.
utb.scopus.affiliation Tomas Bata University in Zlin, Zlin, Czech Republic
utb.fulltext.projects RO30246061025/2102
utb.fulltext.faculty Faculty of Applied Informatics
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