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Analysis of natural lighting condition for the digitization of artwork in an art gallery interior

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dc.title Analysis of natural lighting condition for the digitization of artwork in an art gallery interior en
dc.contributor.author Drofová, Irena
dc.contributor.author Adámek, Milan
dc.relation.ispartof Computer Science Research Notes
dc.identifier.issn 2464-4617 Scopus Sources, Sherpa/RoMEO, JCR
dc.identifier.issn 2464-4625 Scopus Sources, Sherpa/RoMEO, JCR
dc.date.issued 2024
utb.relation.volume 3401
dc.citation.spage 391
dc.citation.epage 394
dc.event.title 32nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2024
dc.event.location Plzen
utb.event.state-en Czech Republic
utb.event.state-cs Česká republika
dc.event.sdate 2024-06-03
dc.event.edate 2024-06-06
dc.type conferenceObject
dc.language.iso en
dc.publisher Vaclav Skala Union Agency
dc.identifier.doi 10.24132/CSRN.3401.43
dc.relation.uri http://wscg.zcu.cz/WSCG2024/CSRN-2024/B53-2024.pdf
dc.subject 3D model en
dc.subject art gallery en
dc.subject artwork digitization en
dc.subject color en
dc.subject image processing en
dc.subject photogrammetry en
dc.subject point cloud en
dc.description.abstract The paper discusses the analysis of natural lighting conditions for digitizing art. The emphasis is on a realistic 3D digital reproduction of a work of art in natural lighting conditions in the interior of an art gallery. The art object is scanned and digitized in two natural lighting conditions. The photogrammetry method was used for a realistic 3D reconstruction of the artwork. This experiment aims to analyze the influence of lighting conditions on the quality of 3D reproduction of an art object concerning image processing and color reproduction. In this study, no accessories were used to increase the quality of the captured image, such as reflective and diffusive plates or lights to illuminate the art object. The art object was scanned and digitized in two natural lighting conditions. This study aims to analyze the influence of actual lighting conditions on the quality of a realistic digital 3D reproduction of a work of art. en
utb.faculty Faculty of Applied Informatics
dc.identifier.uri http://hdl.handle.net/10563/1012328
utb.identifier.scopus 2-s2.0-85210301742
utb.source d-scopus
dc.date.accessioned 2025-01-30T10:36:22Z
dc.date.available 2025-01-30T10:36:22Z
dc.description.sponsorship International Grand Agency of Tomas Bata University in Zlin, (IGA/CebiaTech/2024/004)
utb.contributor.internalauthor Drofová, Irena
utb.contributor.internalauthor Adámek, Milan
utb.fulltext.sponsorship This research was based on the support of the International Grand Agency of Tomas Bata University in Zlin, IGA/CebiaTech/2024/004.
utb.scopus.affiliation Tomas Bata University in Zlin, Faculty of Applied Informatics, Nad Stranemi, 4511, Zlin, 760 01, Czech Republic
utb.fulltext.projects IGA/CebiaTech/2024/004
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